3D for Visual Effects short course
3D for Visual Effects short course
Course details
Location
London campus or live online
Start date
24th February 2025
Duration
12 or 18 weeks
Contact time
5 days per week
Entry requirements
Be over 18
Have a good understanding of written and spoken English
Feel comfortable using a computer
Fees
12 weeks - London campus: £11,950
12 weeks - Live online: £9,350
18 weeks - London campus: £16,850
18 weeks - Live online: £13,200
Apply Now
February 2025:
12 weeks: London campus/ live online
18 weeks: London campus/ live online
Course overview
Our short courses give you the opportunity to study the first 12 or 18 weeks of our MA Visual Effects Production (3D) degree. This option is suited to students who want intensive training without academic qualifications. You’ll complete the first 2-3 modules of the programme and develop specialist 3D skills through hands-on intensive training, exploring techniques such as particle movement, hair and fluids.
Our 3D VFX courses are highly interactive and intensive and will equip you with the skills required to succeed. You'll learn the latest industry 3D software, along with key techniques such as modelling, texturing, lighting and shading.
Why choose this course
Designed with industry - our advisory board of experts from the likes of DNEG and MPC help develop and keep this degree relevant.
Learn from expert Tutor, Daniel Shutt, who has over 20 years experience in a wide variety of 3D fields, from feature film effects and games graphics, to TV commercials and architectural rendering.
Get to grips with the software used in industry, including Maya, Houdini and Nuke.
Work on industry-standard briefs and experience real-life scenarios, just like in a professional studio.
Receive feedback from industry professionals - an opportunity to level-up your work and build connections, ready to embark on your creative career. Previous studio partners for our 3D VFX course have included Goodbye Kansas, Framestore, DNEG, Rise, BlueBolt and Black Kite.
Aftercare package - we'll help you polish your showreel and find the right job, with access to our studios and showreel clinics for 12 months.
Meet your Tutor, Daniel Shutt
Daniel is one of our 3D Tutors and joined the team in 2009. He has over 23 years’ experience in a wide variety of 3D fields, from feature film effects and games graphics, to TV commercials and architectural rendering; and 14 years teaching in higher education.
Daniel’s early work in architecture included rendering the Sega World amusement attraction in Piccadilly Circus, before moving on to roles within the games industry, with tenures at Sierra and Divide By Zero. From there, Daniel worked in post-production for Lost in Space, on projects for 4:2:2, BBC, Discovery Channel, National Geographic, Channel 4 and ITV. He also contributed to the award-winning Honda, Hate promo and the Pink Panther film. He has worked with the Head of 3D to revise the curriculum for all of our 3D short courses.
Course modules
These modules are common with the first 12-18 weeks of our MA Visual Effects Production (3D) degree.
Introduction to Maya
The user interface
Introduction to modelling
Introduction to textures
Introduction to lighting, shading and rendering
Modelling
NURBS curves and surfaces
NURBS surfaces to polygons
Polygonal modelling
Topological rules
Modelling continued
Polygonal modelling continued
Organic modelling
Non-linear modelling
UV mapping techniques (organic and hard surface)
Colour and lighting
Lighting, traditional cinematographic and photographic techniques
Colour theory, three-point lighting
Natural lighting
Indirect lighting techniques
Image-based lighting
Matching lighting
Advanced lighting
Basic texturing
Hypershade
Texturing masterclass
Image manipulation with Photoshop
Texture distressing with Photoshop
Non-destructive texturing workflows
Camera projection mapping
Shading and rendering
Displacement mapping
Maya nodes
Ray tracing (reflections, refractions and shadows)
Shaders
Material properties and case studies (MIA shaders)
Tracking and integration
Introduction to cameras
Camera tracking with 3DEqualizer
Manual tracking techniques
Advanced matchmoving techniques
Lens distortion
Camera lineup
Digital sculpting and 3D painting
Texturing
Sculpting and detailing
Import and export workflow
Advanced shading and lighting
Ai standard surface material
Advanced Arnold nodes
Advanced lighting theory
Lighting effects
Render layers and compositing
Render layers and passes
Introduction to compositing
Compositing with Nuke (CG layers)
Rotoscoping and keying with Nuke
Animation and rigging
Keyframe animation
Path animation
Constraints and rigging
Project week
Presentation
Particles and expressions
Maya rigid bodies
Constraints
Introduction to particles
Rendering particles
Emitters
Emission properties
Fields
Bullet dynamics
Expressions and particle expressions
Basic MEL scripting
Houdini fundamentals
Introduction
Procedural modelling
Digital assets
Mantra
Dynamics
Shading
Fur and hair
Fur basics, grooming, lighting and rendering
Hair basics, simulation and styling
Different uses of hair
Dynamic fur
Fluids
2D and 3D containers
Fluid contents and simulations
Texturing and rendering fluids
Fluid caches
Bifröst
Cloth
Overview of Nucleus
Introduction to NCloth
NCloth solving and collisions
NParticle overview
Constraints
Caching Nucleus solvers
Project week
Presentation
For more details about modules, see the programme and module specifications.
More Information
Minimum requirements
We welcome and encourage applications from students with a variety of backgrounds, experiences and perspectives.
To study this short course, you must:
Be over 18
Have a good understanding of written and spoken English
Feel comfortable using a computer.
If you’d like to discuss your circumstances before applying, contact us!
Non-UK students
We accept international students for our short courses, with no difference in course fees or administration costs.
The Standard Visitor visa allows students to come to the UK to study for a course of up to six months at an accredited institution. Depending on your nationality, you may need to apply for a standard visitor visa prior to departure from your home country. For more information visit:
Gov.uk - Check if you need a visa
Gov.uk - Standard visitor visa
Gov.uk - Caseworker guidance
UK Council for International Student Affairs (UKCISA) - Information for visitors
Contact us on admissions@escapestudios.ac.uk or +44 (0) 204 570 5091 for any questions.
We can provide remote access to our workstations during teaching time. Due to availability restrictions, we highly advise you to have your own set up at home to study in your own time.
More things you’ll need:
A strong internet connection
Cloud storage or external hard drive to back up your work, 1TB+ recommended
A three-button mouse or graphics tablet. Please note, the Wacom Intuos Pro range of tablets have the best support for our remote desktop software and provide the best experience.
A computer microphone (and optionally a webcam)
Note-taking materials.
If you have any questions about learning online or if you need help with what to buy, get in touch at hello@escapestudios.ac.uk.
To apply, complete the relevant online application form linked below.
February 2025:
12 weeks: London campus/ live online
18 weeks: London campus/ live online
Our Admissions Team will get in touch to take you through the next steps.
If you have any questions about your application, your portfolio or our entry requirements, get in touch!
Call our Admissions Team on +44 (0) 204 570 5091
Email us at admissions@escapestudios.ac.uk
As part of the application process, you will need to agree to our terms and conditions for your place on the course to be secured.
Fees
12 weeks - London campus: £11,950
12 weeks - Live online: £9,350
18 weeks - London campus: £16,850
18 weeks - Live online: £13,200
Payment plans
We offer payment plan options for all courses. Following an initial deposit at registration stage, your chosen payment plan will break down your remaining fees into up to three instalments, to be paid before the end of the course.
Visit our admissions page for any questions about fees, funding and payment plans.
Maya
Photoshop
3D Equalizer
Nuke
Arnold
“Consumers who are increasingly looking for high-definition (HD) VFX experiences will have huge business opportunities in the VFX market in the next few years.” (source Expert Market Research)
You’ll leave with an Escape Studios Certificate of Achievement, along with strong creative and technical skills and some great pieces of work for your portfolio, which you can add to with help from our Aftercare programme. Ready to apply for jobs in the industry!
Some of the opportunities you can consider once you’ve finished your studies include:
Runner
Modeller
Matchmove Artist
Previs Artist
Texture Artist
Layout Artist
Environment Artist
Production Assistant
Production Coordinator
3D Artists often start out in junior roles to then rise to mid-level and senior roles such as 3D Generalists and Technical Directors, opening the path to becoming a VFX Supervisor.
Our students have gone to work as both specialist and generalist artists in creative studios, across TV shows, films and commercials, at companies including Framestore, DNEG, MPC and Jellyfish Pictures. Read some of our VFX Escapee success stories.
Check out our Careers Guide for more information about career opportunities and progression routes.
Escape Studios always produces some of the finest VFX graduates in the country. Their training, both technical and soft skills, stands them in great stead in the industry.