Character and Creature Creation Short Course
Character & Creature Creation short course
Course details
Location
Start date
24th February 2025
22nd September 2025
Duration
12 weeks
Contact time
5 days per week
Entry Requirements
Be over 18
Have a good understanding of written and spoken English
Feel comfortable using a computer
Fees
12 weeks - London campus: £11,950
12 weeks - Live online: £9,350
18 weeks - London campus: £16,850
18 weeks - Live online: £13,200
Apply now
February 2025:
12 weeks: London campus/ live online
18 weeks: London campus/ live online
September 2025 - contact us
COURSE OVERVIEW
Design and create your own characters before bringing them to life.
Our short courses give you the opportunity to study the first 12 or 18 weeks of our MA Character & Creature Creation degree. This option is suited to students who want intensive training without academic qualifications. You'll complete the first 2-3 modules of the programme and learn how to design, model, texture and present your creations to a portfolio-ready standard.
Why choose this course
Designed with industry - our advisory board of experts, from the likes of DNEG, Framestore, Rocksteady and MPC help keep this course relevant.
Learn from expert Tutor, Aidan Lonergan who's worked at the likes of Rise Visual Effects, MPC and Factory 42.
Get to grips with the software used in industry, including Houdini, Unreal Engine and ZBrush.
Work on industry-standard briefs and experience real-life scenarios, just like in a professional studio.
Receive feedback from industry professionals - an opportunity to level-up your work and build connections, ready to embark on your creative career. Previous studio partners for our Character and Creature Creation course have included VFX and games studios like Framestore, Rocksteady and Improbable
AfterCare package - we'll help you polish your showreel and find the right job, with access to our studios and showreel clinics for 12 months.
Meet your Tutor, Aidan Lonergan
Aidan has previously worked at Rise visual effects and MPC, one of the UK's longest-established VFX and animation houses, where he worked as a Rigging Artist. He also worked at Factory 42, an immersive and television content production studio, when he graduated from Escape Studios.
While at Escape Studios, Aidan worked on many award-winning films. He produced "Joe", which won Best Genre Film at the Heroes Film Fest, as well as the "Director's Choice" award at the Sci-On film festival and a "Four Stars Award" at the British International Amateur Film Festival.
Having worked with our industry partners and studied at Escape Studios, Aidan knows exactly what it takes to break into industry and can support students studying on our Character and Creature Creation programmes. Helping them to hone their design, modeling, and rigging skills to bring their original characters to life.
Please note tutors are subject to change.
Course modules
These modules are common with the first 12 to 18 weeks of our MA Character & Creature Creation degree.
Character and creature design theory
Moodboards
The importance of research, body language and expressions
Tools and techniques for creating character and creature concepts
Colour and background
Beat boards
Light and shadow
Using anatomy of characters and creatures in design choices
Analysing an established style to create character and creature concepts
Functional fashion in character and creature concepts
Costume design
Costume language
Establishing new styles
How to prepare a character or creature design bible for animation, outsourcing and videogames, and a pitch for comic publishing
Introduction to ZBrush
Character and creature anatomy
High-detail sculpting
Introduction to Maya
How Maya works
Retopology
Anatomy
Asset setup
Introduction to texturing
Introduction to Substance Painter and Mari
VFX and games pipelines
Differences and similarities
Lighting and rendering
Rendering in Arnold and Unreal Engine
Presenting characters and creatures for portfolios
Introduction to rigging for creating character poses
Directed project time
Character rigging in Maya
Creating advanced character rig setups
Introduction to python
How Maya really works
Creating cloth and soft surface simulations in
Maya and Houdini
FEM and Vellum workflows
Creating muscle systems in Maya
Advanced anatomy
Character FX pipelines
Fur and hair groom
Long and short hair/fur with dynamics
Creating character cycles for presentation
Walks and runs ready for final showreel presentation
Project catch-up week
For more details about modules, see the programme and module specifications.
More information
Minimum requirements
We welcome and encourage applications from students with a variety of backgrounds, experiences and perspectives.
To study this short course, you must:
Be over 18
Have a good understanding of written and spoken English
Feel comfortable using a computer.
If you’d like to discuss your circumstances before applying, contact us!
Non-UK students
We accept international students for our short courses, with no difference in course fees or administration costs.
The Standard Visitor visa allows students to come to the UK to study for a course of up to six months at an accredited institution. Depending on your nationality, you may need to apply for a standard visitor visa prior to departure from your home country. For more information visit:
Gov.uk - Check if you need a visa
Gov.uk - Standard visitor visa
Gov.uk - Caseworker guidance
UK Council for International Student Affairs (UKCISA) - Information for visitors
Contact us on admissions@escapestudios.ac.uk or +44 (0) 204 570 5091 for any questions.
We can provide remote access to our workstations during teaching time. Due to availability restrictions, we highly advise you to have your own set up at home to study in your own time.
More things you’ll need:
A strong internet connection
Cloud storage or external hard drive to back up your work, 1TB+ recommended
A three-button mouse or graphics tablet. Please note, the Wacom Intuos Pro range of tablets have the best support for our remote desktop software and provide the best experience.
A computer microphone (and optionally a webcam)
Note-taking materials.
If you have any questions about learning online or if you need help with what to buy, get in touch at hello@escapestudios.ac.uk.
To apply, complete the relevant online application form linked below.
February 2025:
12 weeks: London campus/ live online
18 weeks: London campus/ live online
For September 2025 intake contact Admissions Team to apply: admissions@escapestudios.ac.uk / +44 (0)203 4411 303
If you have any questions about your application, your portfolio or our entry requirements, get in touch!
Call our Admissions Advisors on +44 (0)203 441 1303
Email us at hello@escapestudios.ac.uk
Reach us on chat Monday to Friday, 9am - 5pm
As part of the application process, you will need to agree to our terms and conditions for your place on the course to be secured.
Fees
12 weeks - London campus: £11,950
12 weeks - Live online: £9,350
18 weeks - London campus: £16,850
18 weeks - Live online: £13,200
Payment plans
We offer payment plan options for all courses. Following an initial deposit at registration stage, your chosen payment plan will break down your remaining fees into up to three instalments, to be paid before the end of the course.
Visit our admissions page for any questions about fees, funding and payment plans.
Houdini*
Python / VS Code*
Wrap3D*
ZBrush
Unreal Engine
Marvellous Designer
Substance Painter
Mari
Adobe Suite
Maya
*Taught on the 18 week course (and MA) only.
“Animation in the UK has a strong track record in character development and storytelling. It also leverages the UK’s global leadership in the artistic and technical aspects of the visual product.” (source Animation UK)
You’ll leave with an Escape Studios Certificate of Achievement, along with strong creative and technical skills and some great pieces of work for your portfolio, which you can add to with help from our Aftercare programme. Ready to apply for jobs in the industry!
Some of the opportunities you can consider once you’ve finished your studies include:
CG Generalist
Character Artist
Our students have gone to work as both specialist and generalist artists in creative studios, across films, TV, games and visual effects. Read some of our Escapee success stories.
Check out our Careers Guide for more information about career opportunities and progression routes.