Game Art Tutor

João Viegas

João Viegas is a highly skilled 3D Environment Artist with extensive experience in game development and interactive environments. Over his career, he has contributed to several high-profile projects, excelling in UV mapping, texture baking, and 3D modeling. João has worked with studios such as Z3 Bros, where he played a key role in creating 3D environments and characters for mobile gaming, and Agility 3, where he developed 3D assets to recreate city landscapes using NVIDIA’s real-time raytracing engine.

His expertise extends to advanced software tools like Maya, Blender, Unreal Engine, and Substance Painter, making him proficient in all stages of the 3D pipeline, from modeling to animation. He has also collaborated with Dominic Harris Studio, contributing to interactive landscapes and technical animation for Unreal Engine 5. João’s work is driven by a passion for detail and a strong understanding of both artistic and technical workflows.