Unreal Engine for Architecture (evening - online)

Course details

Location

Start date

28th April 2025

17th June 2025

Duration

12 evening classes over 6 weeks

Contact Time

Monday and Wednesday evenings: 7:00pm - 10:00pm BST

Fees

£1999

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Course overview

Unreal Engine 5 offers capabilities that can transform the way architectural visualisation is approached and executed. This new online course is created specifically for architects, architectural students or people working in an art role within construction who want to add Unreal Engine to their arsenal.

You’ll get a hands-on introduction to Unreal Engine 5 - exploring real-time world building tools. We start with the basics, like navigating the software, working with objects, and importing 3D models. Then, you’ll learn how to create materials and textures, including how to make them look realistic and animate them.  

Unreal Engine is known as a game engine, but it has continuously pushed the boundaries of what is possible in a virtual environment. The release of Unreal Engine 5 has opened new doors for architecture and design and offers tools to bring visualisations to life.

Why choose this course

  • Shaun Foster (MFA) is the course leader. Shaun is a Professor of 3D Digital Design, with over 20 years of experience in 3D graphics and interactive educational design. 

  • Embrace real-time - explore how Unreal Engine 5 can support your work as an architect and enhance your visualisations and workflows.  

  • Fast-track learning – studying an evening online course allows you to learn new skills quickly, in a fast-paced online environment.

  • Intensive training – We’ve been teaching evening courses for over 20 years at Escape Studios and have supported thousands of students and professionals to develop new skills and explore new technologies.

  • Flexibility – study live online and, in the evening, to fit the course around your professional and personal life.

  • Highly ranked animation school - we’re ranked 3rd in the UK – and 8th in Europe in the Animation Career Review’s school ranking.

Course modules

  • Intro to Epic Launcher 

  • Unreal Engine Marketplace 

  • Creating Projects & Levels 

  • User Interface (UI) & Navigation 

  • Manipulating Objects/Actors 

  • Importing 3D Meshes 

  • Creating collisions 

  • Setting LODs 

  • What is a Material? 

  • What is PBR? 

  • The Material Editor 

  • Creating Basic Materials 

  • The most used Expression Nodes 

  • Master Material vs Material Instances 

  • Texture Guidelines 

  • Animating Materials 

  • Class project 

  • Lighting Methods in UE5 

  • Light Terminology 

  • Types of Lights & Mobility 

  • Viewport Modes 

  • Post Process Volume 

  • Lumen vs Path Tracing 

  • Indoor and Outdoor Lighting setups 

  • Environment Light Mixer 

  • Creating Landscapes & Foliage  

  • The Level Sequencer 

  • Creating Sequences/Shots/Takes 

  • Animate Sun & Sky 

  • Animating People 

  • Cine Camera Actor 

  • Rail and Crane Actors 

  • Rendering 

  • CVARs (console variables) 

  • Blueprints for Materials - learn how to control materials in Blueprint. Animate properties by sending data from the level editor. Optimize performance by avoiding draw calls. Set scalar and vector parameters on hundreds of meshes efficiently, without dynamic material instances.

  • Blueprints for Lighting – There are many ways to automate your workflow and create assets that you can change directly in your game engine, making your workflow faster and more flexible. In Unreal Engine, you use Blueprints for visual / node-based scripting. In this module you’ll learn how to automate and control lighting right from the interface.

  • Blueprints for Animation - Animate 3D objects in your level to create realistic looking scenes. Any object can be animated without the need to set up the Level sequencer. These Blueprints are easy to set up yet very flexible and powerful, allowing for complex animations.

  • Blueprints for Worldbuilding - Creating worlds in Unreal Engine can be time-consuming. Using easy-to-set-up Blueprints can save time by streamlining the development process and allowing for rapid prototyping. 

More information

Minimum requirements

We welcome and encourage applications from students with a variety of backgrounds, experiences and perspectives.

To study this short course, you must:

  • Be over 18

  • Have a good understanding of written and spoken English (we recommend a B2 level)

  • Feel comfortable using a computer.

If you’d like to discuss your circumstances before applying, contact us!

You will need:

  • Participants need to install Unreal Engine 5.5 

  • Participants will need to ensure their machine can run UE 5.5 

  • Dual monitor setup is recommended  

  • A strong internet connection 

  • Cloud storage or external hard drive to back up your work, 1TB+ recommended 

  • A three-button mouse or graphics tablet.  

  • A computer microphone and webcam 

  • Note-taking materials. 

If you have any questions about learning online or if you need help with what to buy, get in touch at hello@escapestudios.ac.uk. 

To apply, complete the relevant online application form linked below:

Our Admissions Team will get in touch to take you through the next steps.

If you have any questions about your application or our entry requirements, get in touch!

As part of the application process, you will need to agree to our terms and conditions for your place on the course to be secured.

Fees 

Live online: £1999

Payment plans

We offer payment plan options for all courses. Following an initial deposit at registration stage, your chosen payment plan will break down your remaining fees into up to three instalments, to be paid before the end of the course.

Visit our admissions page for any questions about fees, funding and payment plans.

We pack a lot into each class of our evening courses, to be able to offer a learning option that is more flexible and fits in with your personal and work life. This means that contact time with your tutors will be intense learning and hands on. To make the most of this course, we recommend that you spend at least 10 hours working on your projects or practising your new skills in your own time each week. 

  • Unreal Engine 

You’ll leave with an Escape Studios Certificate of Completion, and new technical skills that can be used to enhance your career in the Animation, VFX and creative industries. Unreal Engine 5 is fast becoming the go to software for real-time rendering in architecture, design and automotive.

Read some of our animation Escapee success stories.

Check out our Careers Guide for more information about career opportunities and progression routes.

Why Escape Studios?

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Meet our industry-experienced tutors

Our tutors have industry experience and are experts in their fields, including certified trainers for Unreal Engine, Autodesk and Houdini. They've worked at studios such as Walt Disney, EA and Framestore, on credits including Doctor Strange, Kingsman and Bond: Spectre.

Meet your tutors